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As for me, I'm hardly going to give the slightest hint of a damn, as I've chosen to straight-up not grow up when it comes to gaming as a whole. #Spyro reignited trilogy gamestop portableI was slightly luckier with Spyro in late 2012, when the trilogy eventually came out on the European PSN (at the cost of it being the NA version, completely devoid of the dub which was part of the reason I loved the Spyro games as much as I did when I was a kid), thus enabling portable play via PSP (great console, if only slightly underestimated, underused and misunderstood, though not even close to the same cartoonishly high degree as the Vita).Īll players have the risk of seeing their dream game come to be when they have already moved on. ![]() I fully realize how impossible this is and won't ask for flying-pigs material any further, however. back in the Melee days, when the GBA was still alive and kicking. for Nintendo 3DS as much as I did, because I wasn't "young enough" to truly appreciate the thought of a handheld Smash game as much as I did when I wanted it the most, e.g. Players move on eventually - and if the natural act of outgrowing games had its way with me, I think I might not have played Super Smash Bros. That's something that's already happening with Spyro here for a sadly huge lot of people, but I can't blame any of them. Yes, we can.Īnd yes, I have the same problem with Flipnote, too. I would have done that for the Mega Man Collections and Resident Evil Revelations but instead opted to get them on the PS4. Clearly the physical collectors have shown that they would be willing to pay that to have it all on a disc. Why these companies don't just release these compilations as $20 individual games and put the entire game on a card is beyond me. #Spyro reignited trilogy gamestop downloadHopefully they can reduce the size down enough so that the download isn't huge, but I'm pretty sure there will be a sizable download. Either way, I'm pretty sure it will require a huge download which pretty much negates a physical release any way. Maybe a 4GB card and then make you download 63GB to your switch. #Spyro reignited trilogy gamestop Ps4I would love to play them.Ĭonsidering how bad Activision messed up this physical release on the PS4 and Xbox One by requiring a huge HUGE chunk of 2 of the 3 games to be downloaded and not putting them on the disc and requiring a 19GB download to complete the games, I can only imagine how bad they would screw up a switch release. Oh, I should probably mention I've never actually played Kingdom Hearts since I almost only play on Nintendo hardware (although I played my brother's PlayStation a lot, hence being a Spyro fan), but I've developed a real interest in it as of late and think the games look pretty fantastic. Which is the same reason I made hundreds of Flipnotes back in the day and agonizingly waited for the release of Flipnote Studio 3D then hardly touched it when it finally came out. I think at the time of SMM I was suffering from a creativity lapse. I couldn't tell you how many hours I spent making levels in the Mario Flash browser game. ![]() If we get a Switch sequel, I hope my interest will be reinvigorated. Mon 11th Feb I love level editors and wanted a game like Super Mario Maker for years and was extremely excited when it was announced, but I just couldn't get into it for the life of me.It seems like Switch development is inherently managed as "finish the premium version, then take the final product and distill it down for Switch", so Switch inevitably has to launch significantly after "premium" consoles/PC. I think it has more to do with the fact that they're outsourcing the Switch versions to separate companies that end up with different timelines, and often they need to finish the PC/X1/PS4 "main" versions first (which is usually done after launch these days.) before they have the total asset pool for the outsource to even work on scaling down. The size of the double dipping market isn't even big enough to register as a blip on their balance sheets. Mon 11th Feb I'm as cynical as they come, but while I think maybe some smaller studios, and particularly niche studios like Square-Enix with known ultra-fan games like FF milk the double dipping thing, I don't think the big studios (S-E aside) are doing it intentionally for double dipping. ![]()
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